Create, Edit, Analyze, Document, Render and Animate NURBS curves, surfaces, and solids

We have created a comprehensive course with projects for you to learn Rhino for Product Design. Rhino is strong in surfaces. We will initially cover the Interface, Navigation and Display to have a base understanding of the software. The next step is where you will be introduced to Modelling Aids and the understanding between lines, curves, surfaces and solids. Having understood the basics, we will then learn all about curves, surfaces and solids. We will finally learn all about giving dimensions and creating layouts for presentations. This will be followed by understanding of meshes, tools, rendering and animation. To complete your understanding we will then undertake 12 projects together.
Complex Surface creation

Course curriculum

  • 1

    Chapter 1 - Interface, Navigation, Display

    • Note

    • Section 1 - Interface

      FREE PREVIEW
    • Section 2 - Display

    • Section 3 - Navigation

    • Section 4 - Selection

    • Section 5 - ShowLock

    • Section 6 - Color and Materials

    • Exercise for Chapter 1

  • 2

    Chapter 2 - Modeling Basics

    • Note

    • Section 1 - Modeling Aids

    • Section 2 - Gumball

    • Section 3 - Degrees, Elevation Mode, PrecisionModelling

    • Exercise for Chapter 2

  • 3

    Chapter 3 - Curve Creation

    • Note

    • Section 1 - Lines

    • Section 2 - Curves

    • Section 3 - Circle to Polygon

    • Section 4 - Creation of Points

    • Exercise for Chapter 3

  • 4

    Chapter 4 - Curve Editing

    • Note

    • Section 1 - Editing of Curves

    • Section 2 - Fillet, Chamfer, Connect, Blend Curves

    • Section 3 - Offset Curves

    • Section 5 - Curve from 2 Views

    • Section 5 - Continue Curve

  • 5

    Chapter 5 - Surface Creation

  • 6

    Chapter 6 - Advanced Curve Creation & Editing

    • Note

    • Section 1 - Project and Pullback

    • Section 2 - Creation of curves from existing objects

    • Section 3 - Create and Apply UV Curves

    • Section 4 - Curve Edit Tools

  • 7

    Chapter 7 - Surface Editing

    • Note

    • Section 1 - Fillet, Chamfer, Blend and Offset surfaces

    • Section 2 - Generate Developable Surfaces

  • 8

    Chapter 8 - Advanced Surface and Edge Editing Tools

    • Note

    • Section 1 - Advanced Surface Editing Tools

    • Section - Edge Editing Tools

  • 9

    Chapter 9 - Solid Creation and Editing

    • Note

    • Section 1 - Solid Primitive creation

    • Section 2 - Pipe creations

    • Section 3 - Extruding Surface

    • Section 4 - Solid Editing

    • Section 5 - Solid Boolean

    • Section 6 - Advanced Solid Editing

  • 10

    Chapter 10 - Creation of Surfaces using SubD

    • Note

    • Section 1 - Creation of Surfaces using SubD

  • 11

    Chapter 11 - Transformation and Deformation Tools

    • Note

    • Section 1 - Basic Transform

    • Section 2 - Mirror & Symmetry

    • Section 3 - Align & Distribute

    • Section 4 - Orient

    • Section 5 - Array

    • Section 6 - Flow along Curve and Surface

    • Section 7 - Deform

    • Section 8 - Modify Points

    • Section 9 - Cage Edit

    • Section 10 - Blocks

  • 12

    Chapter 12 - Utilities

    • Note

    • Section 1 - Meshes

    • Section 2 - Dimensions & Layout

    • Section 3 - Analyze

    • Section 4 - Tools

  • 13

    Chapter 13 - Rendering & Animation

    • Note

    • Section 1 - Animation Part I

    • Section 2 - Animation Part II

    • Section 3 - Materials, Texturing, Lighting, Environment and Rendering

  • 14

    Projects

    • Note

    • Project 1 - Center table

    • Project 2 - Computer Mouse

    • Project 3 - Football

    • Project 4 - Pendrive

    • Project 5 - Penstand

    • Project 6 - Recliner Chair

      FREE PREVIEW
    • Project 7 - Screwdriver

    • Project 8 - Table Lamp

    • Project 9 - Tile

    • Project 10 - Vase

    • Project 11 - Wall Lamp

    • Project 12 - Wrist Watch

Social proof: testimonials

“It is a very thorough course with lots of information. Its simply amazing and the explanation given on every tool usage is quite detailed.”

Yash Saboo - dt. Feb 15, 2022

“The Course is Excellent. Even for an experienced designer, you will find so many things which were not used before. I recommend this course to students and professionals of Industrial design and product design.”

Samarth Reddy – Associate Professor, Product Design dt. Jan 31, 2021

Meet the instructor

Maya Pundale

Chief Instructor

Maya Pundale has more than 20 years of experience in multiple platforms such as Unreal Engine, Rhino, Blender, KeyShot, etc. She is an Authorized Rhino Trainer, Unreal Authorized Instructor and Certified KeyShot Trainer and has teaching experience of more than 18 years. She has trained more than 2000 students and professionals in various industries such as Architecture, Jewelry, Product Design, Gaming, Advertising and Animation Studios.

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or email us -
spundale@bluestone.co.in
for more details

₹ 20000 + 18% GST