Create Photo-Realistic renders - Images & Animation

You can create fast renders using their existing library having 500+ Drag and Drop materials.
Customize and adjust the materials to your requirements.
Learn all the 9 types of lights and where each should be used.
Also, understand the different types of V-Ray® objects like Infinite and Clipping Planes, VRay Proxy, Fur. This is used to create grass, fur or hair effects.
Peek at Grasshopper within V-Ray to create dynamic output.
In animation, we have covered the method to avoid light-calculations for each and every frame that you will need - effectively speeding up the process.
The most important and World / Environmental settings. Understanding the importance of each feature like - Global Illumination, Ambient Occlusion, Material Overrides has been covered.
The use of Swarm for extracting maximum computing power and alternatively using Cloud.
In all, you will be able to exceed your own output expectations by the end of this course.
We have used examples of a Diamond ring for Jewellers, Volumetric Environment and Fog for Architects and Caustics for Product Designers to name a few.
Photo-realistic rendering

Course curriculum

  • 1

    Chapter 1 - Interface

    • Instructor's Note

    • Section - V-Ray Interface

  • 2

    Chapter 2 - Basic Materials

  • 3

    Chapter 3 - Generic Materials

    • Section 1 - Diffuse

    • Section 2 - Reflective

    • Section 3 - Refractive

    • Section 4 - Translucent

    • Section 5 -Stochastic flakes

    • Section 6 - Environmental Override

    • Section 7 - Textures

  • 4

    Chapter 4 - Special Materials

    • Section 1 - Emissive

    • Section 2 - Blend

    • Section 3 -Bump

    • Section 4 - Two-sided

    • Section 5 - Toon

    • Section 6 - Flakes

    • Section 7 - Wrapper

    • Section 8 - Material Override

  • 5

    Chapter 5 - Lights

    • Section 1 - Rectangular Light

    • Section 2 - Various Lights

    • Section 3 - IES Lights

  • 6

    Chapter 6 - Render Settings

    • Section 1 - Render

    • Section 2 - Environment

    • Section 3 - Swarm

    • Section 4 - Advanced Render Details

  • 7

    Chapter 7 - VRay objects

    • Section 1 - Clipper Plane

    • Section 2 - VRay Proxy with introduction to Grasshopper

    • Section 3 - Grass

  • 8

    Chapter 8 - Animation

    • Section - Animation

  • 9

    Projects

    • 1 - Use of Caustics

    • 2 - Use of Volumetric Fog in Environment

    • IES Lights

Reviews

5 star rating

VRay, Grasshopper, Rhino

Rhea Iyer

I had a great experience learning VRay, Grasshopper, and Rhino from Bluestone. Sandip Sir and Maya ma'am are extremely patient, well versed with the software and teach at a good pace, with enough time for you to practice. The elearning is also a g...

Read More

I had a great experience learning VRay, Grasshopper, and Rhino from Bluestone. Sandip Sir and Maya ma'am are extremely patient, well versed with the software and teach at a good pace, with enough time for you to practice. The elearning is also a great aid in addition to the one-to-one attention from the class. It is as good as being there physically. Moreover, the hours are flexible, which is helpful if you are on a time restriction. Overall, my familiarity with the software has improved greatly and will definitely help me in the remaining 4 years of my B.Arch degree.

Read Less
5 star rating

Highly recommended

elinor Graf

Meet the instructor

Maya Pundale

Chief Instructor

Maya Pundale has more than 20 years of experience in multiple platforms such as Unreal Engine, Rhino, Blender, KeyShot, etc. She is an Authorized Rhino Trainer, Unreal Authorized Instructor and Certified KeyShot Trainer and has teaching experience of more than 18 years. She has trained more than 2000 students and professionals in various industries such as Architecture, Jewelry, Product Design, Gaming, Advertising and Animation Studios.

Register Now !

or Email us at spundale@bluestone.co.in for more details